CadFaster|Engine Evaluation SDK is available for developers. Download now!
CadFaster display accelerator technology is available as 3D Engine SDK for CAD/CAE application vendors and other 3D graphics application developers.
CadFaster|Engine includes the highly optimized implementations for both DirectX© and OpenGL 3D APIs. This ensures the best possible end-user experience by releasing the full power of the existing hardware. Also compatibility with Windows Vista© is no more concern with CadFaster|Engine.

CadFaster|Engine SDK is a COM based software library for 3D application developers. The architecture consists of a high-performance microkernel C++ implementation boosted with template-based design patterns. Integration can be done with two simple COM-interfaces and typically less than five API function calls are needed for complete integration.
The simplified structure of CadFaster|Engine SDK allows the ultimate performance and scalability with high flexibility and integration capabilities. Simply put, this SDK enables the truly interactive performance in graphics when you are developing demanding 3D applications.
CadFaster | Engine tutorials
Start learning CadFaster SDK Now! Look at the latest CadFaster SDK video tutorials:
| C++ Tutorial |
Tutorial 1: Implementing ICadFasterDocumentSync interfaceThis tutorial will show how to select proper MS Visual Studio(R) project settings and how to generate a simple ATL object which implements the ICadFasterDocumentSync user interface. |
| C++ Tutorial |
Tutorial 2: Connecting to CadFaster COM ComponentThis tutorial will show how to use COM mechanism to connect CadFaster|Engine SDK and creating proper objects for ICadFasterDocument and ICadFasterDocumentSync interfaces. |
| C++ Tutorial |
Tutorial 3: Implementing a basic OpenGL displayThis tutorial will guide you to implement a basic OpenGL display with CadFaster|Engine SDK. Some dialog and window handling is also presented. |
| C++ Tutorial |
Tutorial 4: Adding basic ICadFasterDocumentSync functionalityThis tutorial will guide you to implement the ICadFasterDocumentSync interface functionality such as parsing geometry and defining a material properites and transformation matrix. |
| C++ Tutorial |
Tutorial 5: Adding and displaying parts and componentsThis tutorial will demonstrate the adding of geometric primitives to CadFaster|Engine. Primitives are also displayed in OpenGL window and a simple mouse navigation is implemented. |
To learn more about CadFaster 3D display acceleration technologies research & development, please see the Technology section.
To request more information about CadFaster Display Accelerator SDK, please contact sales@cadfaster.com



